Motion
Motion introduces the ability to control how a sprite moves around the screen.
[
{
"name": "Unplugged: Using a Controller",
"url": "/courses/csintro1/motion/unplugged",
"imageUrl": "/docs/static/courses/csintro1/motion/unplugged.png"
}, {
"name": "Sprite Motion Event",
"url": "/courses/csintro1/motion/sprite-motion-event",
"imageUrl": "/docs/static/courses/csintro1/motion/sprite-motion-event.gif"
}, {
"name": "Overlap Section 1",
"url": "/courses/csintro1/motion/overlap1",
"imageUrl": "/docs/static/courses/csintro1/motion/overlap1.gif"
}, {
"name": "Random",
"url": "/courses/csintro1/motion/random",
"imageUrl": "/docs/static/courses/csintro1/motion/random.gif"
}, {
"name": "Overlap Section 2",
"url": "/courses/csintro1/motion/overlap2",
"imageUrl": "/docs/static/courses/csintro1/motion/overlap2.gif"
}, {
"name": "On Created",
"url": "/courses/csintro1/motion/create-on-create-sprites",
"imageUrl": "/docs/static/courses/csintro1/motion/create-on-create-sprites.gif"
}, {
"name": "Motion Project",
"url": "/courses/csintro1/motion/project",
"imageUrl": "/docs/static/courses/csintro1/motion/project.gif"
}
]
Lessons
- Unplugged: Using a Controller
- Sprite Motion Event
- Overlap Section 1
- Random
- Overlap Section 2
- On Created
- Motion Project
Flipgrid
The Flipgrid topic for the Motion chapter: https://flipgrid.com/b66b56c7