player Selector
Get a game Player using a player selector.
mp.playerSelector(mp.PlayerNumber.One)
Players in a multiplayer game are represented by the Player game object. Player objects are usually referenced using a player selector. The selectors are named as a player number, like player 1
, player 2
, etc. To use many of the multiplayer game blocks, you need a selector to specify which player or players you’re using with the block.
Parameters
- player: a Player to get using the selector.
Returns
- the Player chosen by the selector in player.
Example
Set a character sprite for the player selected by ||mp:player 2||
.
mp.setPlayerSprite(mp.playerSelector(mp.PlayerNumber.Two), sprites.create(img`
. . . . f f f f f . . . . . . .
. . . f e e e e e f . . . . . .
. . f d d d d e e e f . . . . .
. c d f d d f d e e f f . . . .
. c d f d d f d e e d d f . . .
c d e e d d d d e e b d c . . .
c d d d d c d d e e b d c . . .
c c c c c d d e e e f c . . . .
. f d d d d e e e f f . . . . .
. . f f f f f e e e e f . . . .
. . . . f f e e e e e e f . f f
. . . f e e f e e f e e f . e f
. . f e e f e e f e e e f . e f
. f b d f d b f b b f e f f e f
. f d d f d d f d d b e f f f f
. . f f f f f f f f f f f f f .
`, SpriteKind.Player))
See also
get player by number, get player by index
multiplayer