set Player Indicators Visible

Make player sprite indicators visible or not visible.

mp.setPlayerIndicatorsVisible(true)

When set as visible, player indicators are displayed on the screen next to the player’s character sprite. All active players will have an indicator shown.

Paramters

  • visible: a boolean value that when set true all player’s indicators are visible on the screen to every player. Otherwise, if set false, the indicators aren’t displayed on any player’s screen.

Example

Set sprites for both player 1 and player 2. Send them moving around the screen. Turn the visibility of the indicators on so that each player sprite is identified.

mp.setPlayerIndicatorsVisible(true)
mp.setPlayerSprite(mp.playerSelector(mp.PlayerNumber.One), sprites.create(img`
    . . . . . f f f f f . . . . . . 
    . . . . f e e e e e f . . . . . 
    . . . f d d d d d d e f . . . . 
    . . f d f f d d f f d f f . . . 
    . c d d d e e d d d d e d f . . 
    . c d c d d d d c d d e f f . . 
    . c d d c c c c d d d e f f f f 
    . . c d d d d d d d e f f b d f 
    . . . c d d d d e e f f f d d f 
    . . . . f f f e e f e e e f f f 
    . . . . f e e e e e e e f f f . 
    . . . f e e e e e e f f f e f . 
    . . f f e e e e f f f f f e f . 
    . f b d f e e f b b f f f e f . 
    . f d d f f f f d d b f f f f . 
    . f f f f f f f f f f f f f . . 
    `, SpriteKind.Player))
mp.getPlayerSprite(mp.playerSelector(mp.PlayerNumber.One)).setBounceOnWall(true)
mp.getPlayerSprite(mp.playerSelector(mp.PlayerNumber.One)).setVelocity(40, -30)
mp.setPlayerSprite(mp.playerSelector(mp.PlayerNumber.Two), sprites.create(img`
    . . . . . . . . . . . . . . . . 
    . . . . c c c c . . . . . . . . 
    . . c c 5 5 5 5 c c . . . . . . 
    . c 5 5 5 5 5 5 5 5 c . . . . . 
    c 5 5 5 5 5 1 f 5 5 5 c . . . . 
    c 5 5 5 5 5 f f 5 5 5 5 c . . . 
    c 5 5 5 5 5 5 5 5 5 5 5 c . . . 
    c c b b 1 b 5 5 5 5 5 5 d c . . 
    c 5 3 3 3 5 5 5 5 5 d d d c . . 
    . b 5 5 5 5 5 5 5 5 d d d c . . 
    . . c b b c 5 5 b d d d d c . . 
    . c b b c 5 5 b b d d d d c c c 
    . c c c c c c d d d d d d d d c 
    . . . c c c c d 5 5 b d d c c . 
    . . c b b c c c 5 5 b c c . . . 
    . . c c c c c d 5 5 c . . . . . 
    `, SpriteKind.Player))
mp.getPlayerSprite(mp.playerSelector(mp.PlayerNumber.Two)).setBounceOnWall(true)
mp.getPlayerSprite(mp.playerSelector(mp.PlayerNumber.Two)).setVelocity(50, 40)

See also

set player sprite

multiplayer