get Player Property
Get the value of a Player property.
mp.getPlayerProperty(mp.playerSelector(mp.PlayerNumber.One), PlayerProperty.Index)
Player properties contain identity information. These are set for a Player object when it’s created to uniquely identfy it. Currently, there are two properties: ||mp:index||
and ||mp:number||
.
Parameters
- player: the Player to get a property for. item value for.
- prop: the property to get a value for:
index
: the zero-based index of the Player in the multiplayer object list.number
: the player identity number of the Player object.
Returns
- a number which is the value for the property.
Example
Get the player number property for player 1
and display it with its character sprite.
scene.setBackgroundColor(10)
mp.setPlayerSprite(mp.playerSelector(mp.PlayerNumber.One), sprites.create(img`
. . . . . f f f f f . . . . . .
. . . . f e e e e e f . . . . .
. . . f d d d d d d e f . . . .
. . f d f f d d f f d f f . . .
. c d d d e e d d d d e d f . .
. c d c d d d d c d d e f f . .
. c d d c c c c d d d e f f f f
. . c d d d d d d d e f f b d f
. . . c d d d d e e f f f d d f
. . . . f f f e e f e e e f f f
. . . . f e e e e e e e f f f .
. . . f e e e e e e f f f e f .
. . f f e e e e f f f f f e f .
. f b d f e e f b b f f f e f .
. f d d f f f f d d b f f f f .
. f f f f f f f f f f f f f . .
`, SpriteKind.Player))
mp.getPlayerSprite(mp.playerSelector(mp.PlayerNumber.One)).sayText("I'm player " + mp.getPlayerProperty(mp.playerSelector(mp.PlayerNumber.One), mp.PlayerProperty.Number))
See also
multiplayer