get Player State
Get the value of a Player state item.
mp.getPlayerState(mp.playerSelector(mp.PlayerNumber.One), MultiplayerState.score)
Information like the player’s score and life count is contained with the Player game object. The Player object has the ||mp:score||
and ||mp:life||
state items already added.
Parameters
- player: the Player to get a state item value for.
- state: the state item to get a value for, such as
score
orlife
.
Returns
- value: a number which is the value for state.
Example
Get the ||mp:number||
property for player 3
.
scene.setBackgroundColor(10)
mp.setPlayerSprite(mp.playerSelector(mp.PlayerNumber.One), sprites.create(img`
. . . . . f f f f f . . . . . .
. . . . f e e e e e f . . . . .
. . . f d d d d d d e f . . . .
. . f d f f d d f f d f f . . .
. c d d d e e d d d d e d f . .
. c d c d d d d c d d e f f . .
. c d d c c c c d d d e f f f f
. . c d d d d d d d e f f b d f
. . . c d d d d e e f f f d d f
. . . . f f f e e f e e e f f f
. . . . f e e e e e e e f f f .
. . . f e e e e e e f f f e f .
. . f f e e e e f f f f f e f .
. f b d f e e f b b f f f e f .
. f d d f f f f d d b f f f f .
. f f f f f f f f f f f f f . .
`, SpriteKind.Player))
mp.getPlayerSprite(mp.playerSelector(mp.PlayerNumber.One)).sayText("I'm player " + mp.getPlayerProperty(mp.playerSelector(mp.PlayerNumber.One), mp.PlayerProperty.Number))
See also
set player state, change player state by, get player property
multiplayer